Tombs of Amascut

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  1. Tombs of Amascut (TOA) Guide
    1. Introduction

The Tombs of Amascut is a high-level raid designed for group play, though experienced players with near-maxed gear can attempt it solo. This comprehensive guide will walk you through each section of the raid, explaining boss mechanics and recommended strategies.

      1. Getting Started
    • Location Access:**
  • Use the command `::toa`
  • Alternatively, navigate through Spellbook → Minigames → Tombs of Amascut
    • Before Entry:**
  • You must create or join a party before entering, similar to other raids
  • Prepare both melee and ranged equipment (minimum recommended: Void/Crystal armor and a solid melee weapon like Rapier or Tentacle whip)
      1. Raid Structure

Upon entering, you'll find 5 paths:

  • Path of Het
  • Path of Crondis
  • Path of Scabaras
  • Path of Apmeken
  • The Wardens (unlocked after completing the four other paths)
    • Important:** After each boss fight, a ghost will appear. Right-click it and select "Proceed" to continue.

![TOA Entry Room](toa_room.jpg)

    1. Path of Het - Akkha
    • Combat Information:**
  • **Boss Attack Style:** Melee
  • **Recommended Prayer:** Protect from Melee
    • Strategy:**

Maintain your protection prayer throughout the fight and be prepared for Akkha's special attack. When he slams his spear into the ground, four symbols will illuminate in sequence, indicating the order in which you should stand on them.

![Akkha Special Attack Pattern](akkha_2.gif)

    1. Path of Crondis - Zebak
    • Combat Information:**
  • **Boss Attack Style:** Ranged
  • **Recommended Prayer:** Protect from Magic or Ranged (alternating)
    • Strategy:**

Keep your protection prayers active and switch them accordingly. Move out of poison pools promptly.

    • Important:** Be aware that Zebak's attacks hit **TWICE** - first when exploding in the center, and again when the projectile reaches you.

![Zebak Attack Pattern 1](croc.gif) ![Zebak Attack Pattern 2](croc_2.gif)

    1. Path of Scabaras - Kephri
    • Combat Information:**
  • **Boss Attack Style:** Melee
  • **Recommended Prayer:** None required
    • Strategy:**

This is a more complex fight requiring constant movement to avoid Kephri's abilities:

1. **Single orange ball:** Sidestep to avoid 35 damage 2. **Explosive orange ball:** Creates an outward explosion dealing 35 damage 3. **Falling boulders:** Incapacitate you and deal 45 damage

All attacks display their landing location, allowing you to move away in time.

![Kephri Attack Pattern 1](kephri_1.gif) ![Kephri Attack Pattern 2](kephri_2.gif)

    1. Path of Apmeken - Ba-Ba
    • Combat Information:**
  • **Boss Attack Style:** Melee
  • **Recommended Prayer:** Protect from Melee/Ranged (switch as needed)
    • Strategy:**

Ba-Ba employs several different attacks:

1. **Falling boulders:** Deal approximately 40 damage but can be avoided by sidestepping 2. **Thrown boulder:** Switch from Protect from Melee to Protect from Ranged to negate damage 3. **Red projectiles from sarcophagi:** Land randomly - track their trajectories to stand where they won't hit

![Ba-Ba Throwing Attack](throwing_baba.gif) ![Ba-Ba Red Orbs](red_orbs.gif) ![Ba-Ba Boulders](baba_boulders.gif)

    1. The Wardens (Elidinis & Tumeken)
      1. Phase 1 - Obelisk
    • Combat Information:**
  • **Attack Style:** Melee
  • **Recommended Prayer:** None
    • Strategy:**

The Obelisk can summon flying pyramids. Position yourself between them to avoid damage. After destroying the Obelisk, you'll need to manage both the Warden and Obelisk attacks simultaneously.

      1. Phase 2 - Elidinis Warden
    • Combat Information:**
  • **Attack Style:** Ranged
  • **Recommended Prayer:** Protect from Range/Magic (switch as needed)
    • Warden Attacks:**

1. **Flying swords:** Use Protect from Ranged to negate damage 2. **Flying skulls:** Use Protect from Magic to negate damage

    • Simultaneous Obelisk Attacks:**
  • **Red orb:** Negate with Protect from Magic
  • **Red skulls with lightning:** Damage in a 5×5 area, move away to avoid

![Elidinis Warden Attacks](warden_1_attacks.gif)

      1. Phase 3 - Tumeken's Warden
    • Combat Information:**
  • **Attack Style:** Ranged
  • **Recommended Prayer:** Protect from Range/Magic (switch as needed)
    • Warden Attacks:**

1. **Flying rocks:** Use Protect from Ranged to negate damage 2. **Flying skulls:** Use Protect from Magic to negate damage

The Obelisk continues its previous attack patterns during this phase.

After defeating the second Warden, proceed to claim your rewards.

![Tumeken Warden Attacks](warden_2_attacks.gif)